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Underworld breach combo modern
Underworld breach combo modern








That means they need to prioritize finding and keeping multiple forms of graveyard disruption or hold up countermagic. On top of this, your opponent is forced to respect your two-card, four-mana combo at all times. It's not uncommon for these to be the largest bodies on the board, and saddling them with Shadowspear wins the race against any fair deck. Saga tokens can also just become outright massive. These additional threats stretch your opponent's removal while providing even more card advantage by creating multiple must-answer creatures or drawing additional cards. Unlike Murktide, you have access to Urza's Saga and Emry, Lurker of the Loch. You have the same aggressive threats in Ragavan and Channeler, the same removal suite in Lightning Bolt and Unholy Heat and the same card selection and advantage tools in Mishra's Bauble and Expressive Iteration. Grinding Breach gets to fight on three separate axes that your opponent needs to answer and respect, but answers to one don't often cleanly deal with the others.Ībout a third of your deck is identical to Izzet Murktide, one of the top-performing decks in Modern. With two open mana, you don't even need the legendary creature. You can simply cast it from the graveyard and recoup the mana with Amber. Provided that you have at least one additional mana available when initiating the combo, it doesn't matter if you have a legendary creature in play at the start of the loop to create a deterministic kill. Similarly, Dragon's Rage Channeler can perform a similar function when casting your Mox or Bauble thanks to its surveil trigger. This may come in handy for the Lightning Bolt plan. Notably, if you're not constrained on mana, you can loop two copies of Emry with the legend rule to mill four cards in your sequence instead of three, adding additional cards to the graveyard to use as fodder. After sufficiently milling your deck, you can win with Thassa's Oracle or by casting Lightning Bolt multiple times. This combined with any zero-mana artifact like Mox Amber and Mishra's Bauble allows you to mill your entire library.ĭoing this loop with Amber nets a blue or red mana with each iteration depending on whether you have Emry, Lurker of the Loch, Ragavan, Nimble Pilferer, or The Reality Chip in play. And very importantly, when you have an artifact enter the battlefield under your control, you untap Station. You can tap it to sacrifice an artifact and mill a player three cards. This lets you play the same spell over and over as long as you have enough fodder to exile. Unlike similar versions of this effect like Yawgmoth's Will and Past in Flames, Breach is inexplicably less mana and puts the cast spells back into your graveyard. This combo features Underworld Breach, a card that lets you cast spells from your graveyard by paying their mana cost along with exiling three additional cards. I had planned my article for this week well ahead of time, but I'm happy to report that I'm also practicing what I preach! This weekend I took Grinding Breach to a top 8 finish at a local $1k and it outperformed expectations, navigating seamless victories through plenty of disruption. Grinding Breach has a lot of positive parallels to Modern's old Splinter Twin combo and I highly recommend it for the Twin die-hards out there.

underworld breach combo modern

These threats divert attention away from the deck's ability to still slam your A+B combo to win the game out of nowhere.

underworld breach combo modern

Ragavan, Nimble Pilferer and Dragon's Rage Channeler provide an aggro plan, and Urza's Saga lets you dominate a long game. It helped me qualify for my first Player's Tour back in 2020 and has recently seen a resurgence in popularity thanks to the recent success of both and The current builds that they've pioneered have moved away from an all-in combo to a multifaceted approach. The Grinding Station and Underworld Breach combo deck is a personal favorite of mine.










Underworld breach combo modern